Dillon's "Dillon Ain't Playin'" is a compact yet powerful underground hip hop experience, released on December 13, 2011, under the label FULL PLATE. Clocking in at just under 30 minutes, this nine-track project is a testament to Dillon's raw talent and the enduring appeal of boom bap. Produced by a trio of skilled beatmakers—Dillon Maurer, Paten Locke, and Anthony Accurate—each track brings a unique flavor while maintaining a cohesive sound.
The album kicks off with "Dillontro," setting the tone for the gritty, unapologetic journey that follows. "Dillon Ain't Playin'" and "Run Pt. 1 & 2" showcase Dillon's lyrical prowess and flow, while "Madness" delves into a more introspective side. The interlude "Dillonterlude" provides a brief respite before the energy picks up again with tracks like "Gimme That" and "Take Japan." The album wraps up with "Stop" and "Dilloutro," leaving listeners with a lasting impression of Dillon's artistry.
Engineered and mastered by John Gowen in Decatur, GA, "Dillon Ain't Playin'" is a sonic snapshot of Dillon's early career, capturing the essence of underground hip hop. Over a decade later, the album remains a standout in Dillon's discography, proving that his manifesto is timeless. Whether you're a longtime fan or a newcomer to Dillon's music, this album is a must-listen for anyone seeking authentic, unfiltered hip hop.